Ontario, Canada · Curriculum spine

Grade 12

159 concepts across 8 subjects. Codes follow the ministry's own expectation numbers; where a course is broken into bites (chapter.bite), each bite names the expectations it covers.

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Advanced Functions (MHF4U)

The Ontario Curriculum, Grades 11 and 12: Mathematics, 2007 · 17 concepts
Strand A

Exponential and Logarithmic Functions

Logarithms, their laws, and solving exponential and logarithmic equations.

4
  1. A1.1
    Logarithm as inverse of exponent
    Define a logarithm, convert between exponential and logarithmic form, and evaluate logarithms.
    function grapher
    Coming to Studio
  2. A1.2
    Laws of logarithms
    Use the product, quotient and power laws to simplify and evaluate.
    After A1.1balance
    Coming to Studio
  3. A2.1
    Graphs of log functions
    Sketch logarithmic functions and their transformations, and describe domain, range and asymptotes.
    After A1.1function grapher
    Coming to Studio
  4. A3.1
    Solving exponential and log equations
    Solve equations algebraically and graphically, including applications like half-life and pH.
    After A1.2balance
    Coming to Studio
Strand B

Trigonometric Functions

Radians, identities, and trigonometric equations.

5
  1. B1.1
    Radian measure
    Convert between degrees and radians and find exact values at special angles.
    unit circle
    Coming to Studio
  2. B1.2
    Graphs of trig functions in radians
    Sketch sine, cosine and tangent and their transformations, including reciprocal functions.
    After B1.1function grapher
    Coming to Studio
  3. B2.1
    Compound angle formulas
    Derive and apply compound angle and double angle formulas.
    After B1.1unit circle
    Coming to Studio
  4. B2.2
    Proving identities
    Prove trigonometric identities using known identities and algebra.
    After B2.1balance
    Coming to Studio
  5. B3.1
    Solving trig equations
    Solve linear and quadratic trigonometric equations over a domain, in radians.
    After B2.1unit circle
    Coming to Studio
Strand C

Polynomial and Rational Functions

Polynomial behaviour, factoring, rational functions, equations and inequalities.

5
  1. C1.1
    Polynomial functions and their graphs
    Connect degree, leading coefficient and zeros to the shape and end behaviour of a graph.
    function grapher
    Coming to Studio
  2. C1.2
    Remainder and factor theorems
    Divide polynomials and use the remainder and factor theorems to factor.
    After C1.1balance
    Coming to Studio
  3. C2.1
    Rational functions
    Sketch rational functions and identify asymptotes, holes and intercepts.
    After C1.1function grapher
    Coming to Studio
  4. C3.1
    Polynomial and rational equations
    Solve polynomial and rational equations algebraically and interpret the solutions.
    After C1.2balance
    Coming to Studio
  5. C4.1
    Inequalities
    Solve polynomial and rational inequalities graphically and algebraically.
    After C3.1function grapher
    Coming to Studio
Strand D

Characteristics of Functions

Rates of change, combining functions, and function behaviour.

3
  1. D1.1
    Average and instantaneous rate of change
    Estimate rates of change from graphs and tables and connect them to slope.
    function grapher
    Coming to Studio
  2. D2.1
    Combining functions
    Add, subtract, multiply, divide and compose functions and describe the results.
    function grapher
    Coming to Studio
  3. D3.1
    Choosing a model
    Select and justify a function model for a real situation and solve problems with it.
    After D2.1A3.1modelling canvas
    Coming to Studio

Calculus and Vectors (MCV4U)

The Ontario Curriculum, Grades 11 and 12: Mathematics, 2007 · 13 concepts
Strand A

Rate of Change

Limits, the derivative and its rules.

4
  1. A1.1
    Limits and continuity
    Evaluate limits numerically, graphically and algebraically, and describe continuity.
    function grapher
    Coming to Studio
  2. A1.2
    The derivative from first principles
    Define the derivative as a limit of difference quotients and find it for simple functions.
    After A1.1function grapher
    Coming to Studio
  3. A2.1
    Derivative rules
    Apply power, sum, product, quotient and chain rules.
    After A1.2balance
    Coming to Studio
  4. A3.1
    Derivatives of exponential and trig functions
    Differentiate exponential, sine and cosine functions and their compositions.
    After A2.1function grapher
    Coming to Studio
Strand B

Derivatives and Their Applications

Curve sketching and optimization.

3
  1. B1.1
    Curve sketching
    Use first and second derivatives to find extrema, intervals of increase and concavity, and sketch.
    After A2.1function grapher
    Coming to Studio
  2. B2.1
    Optimization
    Model a situation and use derivatives to find maximum or minimum values.
    After B1.1modelling canvas
    Coming to Studio
  3. B2.2
    Related rates and motion
    Solve related-rates problems and interpret velocity and acceleration as derivatives.
    After A2.1function grapher
    Coming to Studio
Strand C

Geometry and Algebra of Vectors

Vectors in 2D and 3D, lines and planes.

6
  1. C1.1
    Vectors and operations
    Represent vectors geometrically and algebraically, and add, subtract and scale them.
    vector grid
    Coming to Studio
  2. C1.2
    Dot and cross products
    Compute dot and cross products and use them for angles, projections and areas.
    After C1.1vector grid
    Coming to Studio
  3. C2.1
    Applications of vectors
    Solve force and velocity problems with vectors.
    After C1.2vector grid
    Coming to Studio
  4. C3.1
    Lines in 2D and 3D
    Write vector, parametric and scalar equations of lines.
    After C1.1vector grid
    Coming to Studio
  5. C3.2
    Planes
    Write equations of planes and find intersections of lines and planes.
    After C3.1vector grid
    Coming to Studio
  6. C4.1
    Systems of equations
    Solve systems of linear equations and interpret them geometrically.
    After C3.2balance
    Coming to Studio

Mathematics of Data Management (MDM4U)

The Ontario Curriculum, Grades 11 and 12: Mathematics, 2007 · 12 concepts
Strand A

Counting and Probability

Permutations, combinations and probability.

3
  1. A1.1
    Counting principles
    Use the additive and multiplicative counting principles and Venn diagrams.
    sort cards
    Coming to Studio
  2. A1.2
    Permutations and combinations
    Count arrangements and selections and use Pascal's triangle.
    After A1.1pattern blocks
    Coming to Studio
  3. A2.1
    Probability
    Compute theoretical and experimental probabilities, including with counting techniques.
    After A1.2spinner
    Coming to Studio
Strand B

Probability Distributions

Discrete and continuous distributions.

2
  1. B1.1
    Discrete distributions
    Describe uniform, binomial and hypergeometric distributions and their expected values.
    After A2.1bar graph
    Coming to Studio
  2. B2.1
    The normal distribution
    Use the normal distribution and z-scores to solve problems.
    After B1.1function grapher
    Coming to Studio
Strand C

Organization of Data for Analysis

Data types, sampling and bias.

2
  1. C1.1
    Kinds of data and variables
    Distinguish data types and variables and choose appropriate representations.
    data table
    Coming to Studio
  2. C2.1
    Sampling and bias
    Design surveys, choose sampling methods and identify sources of bias.
    After C1.1reflection
    Coming to Studio
Strand D

Statistical Analysis

One- and two-variable statistics and validity.

3
  1. D1.1
    One-variable statistics
    Compute and interpret measures of central tendency and spread.
    After C1.1dot plot
    Coming to Studio
  2. D2.1
    Two-variable statistics
    Analyse correlation, regression and causation.
    After D1.1cartesian grid
    Coming to Studio
  3. D3.1
    Evaluating statistical claims
    Judge the validity of statistical conclusions in the media.
    After D2.1reading pane
    Coming to Studio
Strand E

Culminating Data Management Investigation

A full investigation from question to report.

2
  1. E1.1
    Designing the investigation
    Pose a significant question and plan the data collection and analysis.
    After C2.1modelling canvas
    Coming to Studio
  2. E1.2
    Presenting the investigation
    Analyse the data, draw conclusions and present the findings.
    After E1.1D2.1modelling canvas
    Coming to Studio

English (ENG4U)

The Ontario Curriculum, Grades 11 and 12: English, 2007 · 13 concepts
Strand A

Oral Communication (1)

Listening, speaking and reflecting.

2
  1. A1.1
    Listening to understand
    Listen to complex texts and identify purpose, point of view and rhetorical techniques.
    audio prompt
    Coming to Studio
  2. A2.1
    Speaking to communicate
    Deliver presentations and lead discussions with a clear purpose and appropriate strategies.
    After A1.1speaking prompt
    Coming to Studio
Strand B

Reading and Literature Studies (2)

Comprehension, analysis and understanding of form and style.

4
  1. B1.1
    Reading for meaning
    Read a range of challenging literary and informational texts and analyse ideas and themes.
    reading pane
    Coming to Studio
  2. B2.1
    Form and style
    Analyse how form, style and literary devices create meaning and effect.
    After B1.1reading pane
    Coming to Studio
  3. B2.2
    Critical literacy
    Evaluate perspectives, ideology and bias in texts.
    After B2.1reading pane
    Coming to Studio
  4. B3.1
    Reading strategies and vocabulary
    Use strategies and word-solving skills with sophisticated texts.
    word builder
    Coming to Studio
Strand C

Writing (3)

Developing ideas, form and style, conventions.

4
  1. C1.1
    Developing and organizing content
    Generate, research and organize ideas for a variety of purposes and audiences.
    writing pad
    Coming to Studio
  2. C2.1
    Form and style in writing
    Write in a range of forms with a controlled voice and effective structure.
    After C1.1writing pad
    Coming to Studio
  3. C2.2
    The literary essay
    Write an analytical essay with a thesis, evidence and integrated quotations.
    After C2.1B2.1writing pad
    Coming to Studio
  4. C3.1
    Conventions and publishing
    Edit for grammar, usage and citation conventions and publish polished work.
    After C2.1writing pad
    Coming to Studio
Strand D

Media Studies (4)

Understanding and creating media texts.

3
  1. D1.1
    Understanding media texts
    Analyse how media texts construct meaning and target audiences.
    media viewer
    Coming to Studio
  2. D2.1
    Media forms and conventions
    Explain how conventions and techniques of media forms create effect.
    After D1.1media viewer
    Coming to Studio
  3. D3.1
    Creating media texts
    Create media texts for a purpose and audience using appropriate conventions.
    After D2.1media viewer
    Coming to Studio

Physics (SPH4U)

The Ontario Curriculum, Grades 11 and 12: Science, 2008 (Revised), SPH4U pp. 193–206; unit order from the Bishop Ryan CSS course outline (2025) · 65 concepts
Chapter 1

Chapter 1 · Moving in two directions

Unit 1 · Dynamics. Arrows for motion, things that fly, and who is really moving.

6
  1. 1.1
    Where is it, how fast, which way
    Position, velocity and acceleration are three different questions. Warm-up: everything Grade 11 needed, rebuilt.
    Ministry B2.1
    Coming to Studio
  2. 1.2
    Arrows that add
    A vector is an arrow with a length and a direction. Add two arrows tip to tail.
    After 1.1Ministry B2.2
    Coming to Studio
  3. 1.3
    Splitting an arrow
    Any arrow is an across part plus an up part: components, with sin and cos.
    After 1.2Ministry B2.2
    Coming to Studio
  4. 1.4
    Drop it or throw it, same landing time
    The sideways motion and the falling are two separate stories that share a clock.
    After 1.3Ministry B2.2
    Coming to Studio
  5. 1.5
    Launch at an angle
    Range, height and time of flight come from splitting the launch arrow.
    After 1.4Ministry B2.2
    Coming to Studio
  6. 1.6
    Who is moving?
    Relative velocity: walking on a train, a boat crossing a river.
    After 1.5Ministry B2.2
    Coming to Studio
Chapter 2

Chapter 2 · Forces make it happen

Unit 1 · Dynamics. Every push and pull, drawn and added.

6
  1. 2.1
    Newton's three laws, one sitting
    Things keep doing what they are doing unless pushed; F = ma; pushes come in pairs. Warm-up.
    After 1.6Ministry B2.1
    Coming to Studio
  2. 2.2
    Draw every push and pull
    The free-body diagram: gravity, normal, applied, tension, friction.
    After 2.1Ministry B2.3
    Coming to Studio
  3. 2.3
    Friction: grip vs slide
    Static and kinetic friction, the coefficient, and why grip beats slide.
    After 2.2Ministry B2.3, B3.2
    Coming to Studio
  4. 2.4
    The tilted world
    On an incline gravity splits into into-the-slope and down-the-slope.
    After 2.3Ministry B2.3, B2.5
    Coming to Studio
  5. 2.5
    Two things tied together
    Pulleys and connected masses: one system, one acceleration.
    After 2.4Ministry B2.4, B2.5
    Coming to Studio
  6. 2.6
    The elevator and the truck
    Apparent weight; inertial and non-inertial frames of reference.
    After 2.5Ministry B2.4, B3.1
    Coming to Studio
Chapter 3

Chapter 3 · Going in circles

Unit 1 · Dynamics. Turning is accelerating.

7
  1. 3.1
    Turning is accelerating
    Centripetal acceleration points at the centre: a = v²/r.
    After 2.2Ministry B2.6, B3.3
    Coming to Studio
  2. 3.2
    Round and round: period and frequency
    T and f, and a = 4π²r/T² derived in words.
    After 3.1Ministry B3.3, B2.7
    Coming to Studio
  3. 3.3
    Flat circles
    A car on a curve, a banked turn, the spin cycle, a tether ball.
    After 3.2Ministry B2.6, B1.1
    Coming to Studio
  4. 3.4
    Loops and buckets
    Vertical circles: the roller-coaster loop and the bucket of water that does not spill.
    After 3.3Ministry B2.6
    Coming to Studio
  5. 3.5
    The force that isn't there
    Centrifugal force is your frame moving, not a real push.
    After 3.4Ministry B3.1
    Coming to Studio
  6. 3.6
    Physics you can measure
    Video analysis of a ride or a tether ball: measure T and r, find the force.
    After 3.5Ministry B2.7, B2.4, A1.5, A1.8
    Coming to Studio
  7. 3.7
    Dynamics changed the world
    Trebuchets, race cars, centrifuges, satellites, wind turbines: the good and the bad.
    After 3.6Ministry B1.1, B1.2, A2.1, A2.2
    Coming to Studio
Chapter 4

Chapter 4 · Work and energy

Unit 2 · Energy and Momentum. Energy moves around but never disappears.

7
  1. 4.1
    Work is a push that moves something
    W = Fd cos θ; carrying a bag on the flat is zero work. Warm-up.
    After 2.2Ministry C2.1, C2.2
    Coming to Studio
  2. 4.2
    Energy of motion
    Kinetic energy and the work–energy theorem.
    After 4.1Ministry C2.2
    Coming to Studio
  3. 4.3
    Energy stored in height
    Gravitational potential energy; conservation on a roller coaster.
    After 4.2Ministry C2.3, C2.4
    Coming to Studio
  4. 4.4
    Where the energy hides
    Friction turns motion into heat; efficiency.
    After 4.3Ministry C2.3
    Coming to Studio
  5. 4.5
    Springs remember
    Hooke's law and elastic potential energy.
    After 4.4Ministry C3.1, C2.3
    Coming to Studio
  6. 4.6
    Back and forth forever
    Simple harmonic motion: spring, pendulum, and the link to circular motion.
    After 4.5Ministry C3.2, C2.3
    Coming to Studio
  7. 4.7
    Bungee, bouncing ball
    Energy in two dimensions and in a simulated lab: test conservation.
    After 4.6Ministry C2.4, A1.5, A1.8
    Coming to Studio
Chapter 5

Chapter 5 · Momentum

Unit 2 · Energy and Momentum. Mass in motion, and why airbags work.

6
  1. 5.1
    Mass in motion
    Momentum p = mv and impulse FΔt = Δp; why airbags and crumple zones work.
    After 4.2Ministry C2.1, C2.5
    Coming to Studio
  2. 5.2
    What goes out must equal what came in
    Conservation of momentum in one dimension: collisions, explosions, recoil.
    After 5.1Ministry C2.5, C2.6
    Coming to Studio
  3. 5.3
    Bouncy or sticky
    Elastic and inelastic collisions: where the energy went.
    After 5.2Ministry C3.3, C2.6
    Coming to Studio
  4. 5.4
    Off-centre hits
    Collisions in two dimensions: the pool table and the air table.
    After 5.3Ministry C2.6, C2.7
    Coming to Studio
  5. 5.5
    The rules nobody can break
    No perpetual motion; damping; how conservation predicted the neutrino.
    After 5.4Ministry C3.4, C3.5
    Coming to Studio
  6. 5.6
    Design something safer
    Helmets, car seats, crash-test dummies, fireworks, demolition.
    After 5.5Ministry C1.1, C1.2, A2.1
    Coming to Studio
Chapter 6

Chapter 6 · Gravity

Unit 3 · Fields. A pull with no touching.

4
  1. 6.1
    A push with no touching
    What a field is; field lines; g near Earth and far away.
    After 3.1Ministry D2.1, D3.3
    Coming to Studio
  2. 6.2
    Everything pulls everything
    Newton's law of universal gravitation and the inverse square.
    After 6.1Ministry D2.2
    Coming to Studio
  3. 6.3
    Falling forever
    Orbits and satellites: v = √(GM/r), geostationary.
    After 6.2Ministry D2.2
    Coming to Studio
  4. 6.4
    Escape, black holes, dark matter
    Gravitational potential energy far from Earth; escape speed; what orbits tell us.
    After 6.3Ministry D2.2, D2.1
    Coming to Studio
Chapter 7

Chapter 7 · Electric fields

Unit 3 · Fields. Charges push and pull like gravity, only stronger.

4
  1. 7.1
    Charge and Coulomb
    Coulomb's law and how it mirrors gravity.
    After 6.2Ministry D2.3, D3.2
    Coming to Studio
  2. 7.2
    Mapping the invisible
    Electric field strength; field diagrams for point charges and parallel plates.
    After 7.1Ministry D2.3, D3.3
    Coming to Studio
  3. 7.3
    Voltage is height for charges
    Electric potential energy and potential; the uniform field between plates.
    After 7.2Ministry D2.3
    Coming to Studio
  4. 7.4
    Weighing an electron
    Millikan's oil drop and Rutherford's scattering, as simulated inquiries.
    After 7.3Ministry D2.5, A1.5, A1.8
    Coming to Studio
Chapter 8

Chapter 8 · Magnetic fields

Unit 3 · Fields. Moving charges make and feel magnetism.

5
  1. 8.1
    Where magnetism comes from
    Fields around magnets, straight wires and solenoids; the right-hand rules.
    After 7.2Ministry D3.3
    Coming to Studio
  2. 8.2
    Charges that curve
    Force on a moving charge F = qvB; circles; the aurora and the mass spectrometer.
    After 8.1Ministry D2.4
    Coming to Studio
  3. 8.3
    Wires that jump
    Force on a current-carrying wire F = BIL; motors.
    After 8.2Ministry D2.4
    Coming to Studio
  4. 8.4
    Three fields side by side
    Compare gravity, electric and magnetic fields; the fundamental forces.
    After 8.3Ministry D3.1, D3.2
    Coming to Studio
  5. 8.5
    Fields at work
    MRI, particle accelerators, credit-card strips, RFID, satellites.
    After 8.4Ministry D1.1, D1.2, A2.1
    Coming to Studio
Chapter 9

Chapter 9 · The wave nature of light

Unit 4 · Light behaves like ripples on a pond.

9
  1. 9.1
    Waves in one picture
    Wavelength, frequency, amplitude, phase, oscillate. Warm-up.
    After 1.3Ministry E2.1
    Coming to Studio
  2. 9.2
    Ripples that cross
    Diffraction and two-source interference in water; nodal lines.
    After 9.1Ministry E3.1, E2.2, E2.4
    Coming to Studio
  3. 9.3
    Light is a wave: Young's slits
    The double-slit pattern; Δx = λL/d in words.
    After 9.2Ministry E2.3, E2.4, E3.2
    Coming to Studio
  4. 9.4
    One slit, many slits
    Single-slit diffraction, gratings, and why telescopes blur.
    After 9.3Ministry E2.4, E3.2
    Coming to Studio
  5. 9.5
    Bending and splitting
    Refraction, dispersion, prisms, rainbows, mirages.
    After 9.4Ministry E3.2, E3.3
    Coming to Studio
  6. 9.6
    Colours on a soap bubble
    Thin-film interference: bubbles, oil slicks, CDs.
    After 9.5Ministry E2.4, E3.3
    Coming to Studio
  7. 9.7
    Sunglasses that pick a direction
    Polarization: filters, reflection, LCD screens, stressed plastic.
    After 9.6Ministry E3.2, E3.3
    Coming to Studio
  8. 9.8
    Making light
    Electromagnetic radiation from a shaking charge: radio to X-ray.
    After 9.7Ministry E3.4
    Coming to Studio
  9. 9.9
    Light we live on
    Fibre optics, holograms on money, GPS, lasers, polarized lenses.
    After 9.8Ministry E1.1, E1.2, A2.1
    Coming to Studio
Chapter 10

Chapter 10 · Quantum

Unit 5 · Light comes in packets and particles wave.

6
  1. 10.1
    The day light broke the rules
    The glow of hot objects and Planck's energy packets.
    After 9.3Ministry F1.1, F2.1
    Coming to Studio
  2. 10.2
    Light knocks electrons out
    The photoelectric effect: E = hf, work function, KEmax.
    After 10.1Ministry F2.2, F3.1
    Coming to Studio
  3. 10.3
    Photons bounce like balls
    The Compton effect and photon momentum.
    After 10.2Ministry F2.2, F3.1
    Coming to Studio
  4. 10.4
    Particles that wave
    De Broglie wavelength and electron diffraction.
    After 10.3Ministry F2.2, F3.2
    Coming to Studio
  5. 10.5
    Fingerprints of atoms
    Emission spectra and energy levels, as a simulated inquiry.
    After 10.4Ministry F2.4, A1.5, A1.8
    Coming to Studio
  6. 10.6
    What everything is made of
    The standard model: quarks, hadrons, leptons, field particles.
    After 10.5Ministry F3.4
    Coming to Studio
Chapter 11

Chapter 11 · Relativity

Unit 5 · Fast things see time and space differently.

5
  1. 11.1
    Einstein's two promises
    The same laws for everyone; the same light speed for everyone.
    After 1.6Ministry F3.3, F2.1
    Coming to Studio
  2. 11.2
    Moving clocks run slow
    Time dilation from the light clock; muons that reach the ground.
    After 11.1Ministry F2.3, F3.3
    Coming to Studio
  3. 11.3
    Moving rulers shrink
    Length contraction; relativistic momentum and mass.
    After 11.2Ministry F2.3
    Coming to Studio
  4. 11.4
    Mass is frozen energy
    E = mc²; nuclear power; protons in the LHC.
    After 11.3Ministry F2.3, F3.3
    Coming to Studio
  5. 11.5
    Two revolutions, one century
    How new theories changed thought and gave us MRI, PET, lasers and quantum computers.
    After 11.4Ministry F1.1, F1.2, A2.1, A2.2
    Coming to Studio

Chemistry (SCH4U)

The Ontario Curriculum, Grades 11 and 12: Science, 2008 · 14 concepts
Strand A

Scientific Investigation Skills and Career Exploration

Investigation skills and careers.

1
  1. A1.1
    Investigation and analysis
    Plan and carry out investigations safely and analyse results quantitatively.
    lab notebook
    Coming to Studio
Strand B

Organic Chemistry

Functional groups, reactions and polymers.

3
  1. B1.1
    Hydrocarbons and functional groups
    Name and draw alkanes, alkenes, alkynes, alcohols, aldehydes, ketones, acids, esters, amines, amides.
    molecule builder
    Coming to Studio
  2. B1.2
    Organic reactions
    Predict products of addition, substitution, elimination, esterification and combustion.
    After B1.1molecule builder
    Coming to Studio
  3. B1.3
    Polymers
    Describe addition and condensation polymers and their uses.
    After B1.2molecule builder
    Coming to Studio
Strand C

Structure and Properties of Matter

Atomic structure, bonding and intermolecular forces.

3
  1. C1.1
    Quantum atomic model
    Describe orbitals and electron configurations and connect them to the periodic table.
    diagram
    Coming to Studio
  2. C1.2
    Bonding and molecular shape
    Use Lewis structures and VSEPR to predict shapes and polarity.
    After C1.1molecule builder
    Coming to Studio
  3. C1.3
    Intermolecular forces
    Relate physical properties to forces between molecules.
    After C1.2diagram
    Coming to Studio
Strand D

Energy Changes and Rates of Reaction

Thermochemistry and kinetics.

2
  1. D1.1
    Enthalpy and calorimetry
    Calculate energy changes using calorimetry, Hess's law and enthalpies of formation.
    balance
    Coming to Studio
  2. D1.2
    Rates of reaction
    Analyse factors affecting rate, rate laws and reaction mechanisms.
    After D1.1function grapher
    Coming to Studio
Strand E

Chemical Systems and Equilibrium

Equilibrium, acids and bases, solubility.

3
  1. E1.1
    Dynamic equilibrium and K
    Explain equilibrium, calculate K and apply Le Chatelier's principle.
    After D1.2balance
    Coming to Studio
  2. E1.2
    Acids, bases and pH
    Analyse strong and weak acids and bases, Ka, Kb, pH and buffers.
    After E1.1balance
    Coming to Studio
  3. E1.3
    Solubility equilibria
    Use Ksp to predict precipitation.
    After E1.1balance
    Coming to Studio
Strand F

Electrochemistry

Redox, cells and applications.

2
  1. F1.1
    Oxidation and reduction
    Assign oxidation numbers and balance redox equations.
    balance
    Coming to Studio
  2. F1.2
    Galvanic and electrolytic cells
    Analyse cell potentials, electrolysis and their applications.
    After F1.1diagram
    Coming to Studio

Biology (SBI4U)

The Ontario Curriculum, Grades 11 and 12: Science, 2008 · 14 concepts
Strand A

Scientific Investigation Skills and Career Exploration

Investigation skills and careers.

1
  1. A1.1
    Investigation and analysis
    Plan investigations, use lab techniques and analyse biological data.
    lab notebook
    Coming to Studio
Strand B

Biochemistry

Biological molecules, enzymes and membranes.

3
  1. B1.1
    Biological macromolecules
    Describe the structure and function of carbohydrates, lipids, proteins and nucleic acids.
    molecule builder
    Coming to Studio
  2. B1.2
    Enzymes
    Explain enzyme action and the factors that affect it.
    After B1.1function grapher
    Coming to Studio
  3. B1.3
    Membranes and transport
    Describe membrane structure and passive and active transport.
    After B1.1diagram
    Coming to Studio
Strand C

Metabolic Processes

Cellular respiration and photosynthesis.

2
  1. C1.1
    Cellular respiration
    Describe glycolysis, the Krebs cycle and the electron transport chain, and ATP yield.
    After B1.2diagram
    Coming to Studio
  2. C1.2
    Photosynthesis
    Describe the light reactions and the Calvin cycle and factors that affect the rate.
    After C1.1diagram
    Coming to Studio
Strand D

Molecular Genetics

DNA, protein synthesis and biotechnology.

3
  1. D1.1
    DNA structure and replication
    Explain DNA structure and how it is replicated.
    After B1.1diagram
    Coming to Studio
  2. D1.2
    Protein synthesis
    Describe transcription, translation and mutations.
    After D1.1diagram
    Coming to Studio
  3. D1.3
    Biotechnology
    Explain recombinant DNA, PCR and gel electrophoresis and evaluate their uses.
    After D1.2reflection
    Coming to Studio
Strand E

Homeostasis

Nervous, endocrine and excretory systems.

3
  1. E1.1
    Feedback and the nervous system
    Describe homeostasis, neurons and the nervous system.
    diagram
    Coming to Studio
  2. E1.2
    Endocrine system
    Explain hormonal regulation, including blood sugar and stress responses.
    After E1.1diagram
    Coming to Studio
  3. E1.3
    Excretion and water balance
    Describe kidney function and regulation of water and solutes.
    After E1.1diagram
    Coming to Studio
Strand F

Population Dynamics

Population growth and human impact.

2
  1. F1.1
    Population growth models
    Analyse exponential and logistic growth and carrying capacity.
    function grapher
    Coming to Studio
  2. F1.2
    Human population and sustainability
    Evaluate the effects of human population growth on ecosystems.
    After F1.1reflection
    Coming to Studio

Church and Culture (HRE4M)

Catholic boards · Ontario Catholic Secondary Curriculum Policy Document: Religious Education, Grades 9-12 (Institute for Catholic Education, 2016) · 11 concepts
Strand A

Scripture (SC)

Scripture as a source for engaging culture.

2
  1. A1.1
    Reading Scripture critically
    Interpret biblical texts using literary and historical context.
    reading pane
    Coming to Studio
  2. A1.2
    Scripture and social questions
    Apply Scripture to contemporary questions of justice and culture.
    After A1.1reflection
    Coming to Studio
Strand B

Profession of Faith (PF)

Faith and reason, Church and world.

2
  1. B1.1
    Faith and reason
    Explain the relationship between faith, reason and science in Catholic thought.
    reading pane
    Coming to Studio
  2. B1.2
    The Church in the modern world
    Describe the Church's understanding of its mission in society.
    After B1.1reading pane
    Coming to Studio
Strand C

Christian Moral Development (CM)

Catholic social teaching and moral reasoning.

2
  1. C1.1
    Principles of Catholic social teaching
    Explain dignity, common good, subsidiarity and solidarity and apply them to issues.
    sort cards
    Coming to Studio
  2. C1.2
    Moral reasoning in culture
    Analyse a contemporary moral issue using Catholic moral principles.
    After C1.1reflection
    Coming to Studio
Strand D

Prayer and Sacramental Life (PS)

Prayer, liturgy and living faith in culture.

2
  1. D1.1
    Prayer traditions
    Compare prayer traditions and their role in adult faith.
    reflection
    Coming to Studio
  2. D1.2
    Sacraments and vocation
    Explain the sacraments of vocation and their meaning for adult life.
    reading pane
    Coming to Studio
Strand E

Family Life (FL)

Relationships, marriage and family in Catholic teaching.

2
  1. E1.1
    Love, commitment and marriage
    Describe Catholic teaching on relationships, marriage and family.
    reflection
    Coming to Studio
  2. E1.2
    Ethics of life
    Analyse life issues in light of Catholic teaching on human dignity.
    After E1.1reflection
    Coming to Studio
Strand F

Research and Inquiry Skills (RI)

Investigating faith and culture.

1
  1. F1.1
    Culminating inquiry
    Carry out a research inquiry on a question of Church and culture and present it.
    source viewer
    Coming to Studio